Seq. Project - Front Mission: Gun Hazard (update 09.29.09)

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Re: Seq. Project - Front Mission: Gun Hazard (update 08.09.09)

Postby X » Fri Aug 14, 2009 9:40 am

♪ Oh, Willow ♪

I must've gone and edited my post after you updated the list (oops, sorry), but if you wouldn't mind sticking me on (2-06) Spark Shot I'd appreciate it (so others know that it's taken already). The ones I tagged have actually been quite easier than I'd expected (loil, four percussion channels...) - fortunate for me. I'd do more, but I'd rather not bite off more than I can chew in advance. If I find myself getting done with more, I may chime back in later. Thanks for now. Ciao.
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.09.09)

Postby Willow » Fri Aug 14, 2009 4:23 pm

Rocco wrote:Despite my recent enthusiasm for hopping on any available bandwagons around here, I'm gonna hafta sit this one out.

So long as you know that this bandwagon's gonna be running for a while- you've got 6 more weeks to hop on, eh?

X wrote:I must've gone and edited my post after you updated the list...

I hadn't seen that one. Updated!

As a matter of fact, I think I've got everyone's up so far- let me know if I've missed anything. We've had some amazing turnout so far. I look forward to hearing some of these completed sequences! :D
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.15.09)

Postby MaliceX » Sun Aug 16, 2009 10:55 am

@Willow: This looks interesting. I was wondering about this game for some time but never got round to actually listening to tracks till now.

In any case...
1-32 Resistence [29 SEP 09- DONE]
2-21 Approach to a Shrine [30 AUG 09- DONE]
2-23 Impatience Part 1 [29 SEP 09- DONE]
2-24 Promise ~ Engagement [30 AUG 09- DONE]


Do you mind if it's XG MIDI's?
Last edited by MaliceX on Mon Sep 28, 2009 9:49 am, edited 3 times in total.
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.15.09)

Postby Blitz Lunar » Sun Aug 16, 2009 11:29 am

enemy raid is complete
iridescent audio : youtube
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.16.09)

Postby HyperX » Mon Aug 17, 2009 5:44 am

Silencer and Violent Chase are done.

Damn the torpedoes, full speed ahead. I'll take on Sentinel (2-14) myself!
HyperX v2 - Now with sequencing!
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.17.09)

Postby Jace » Mon Aug 17, 2009 8:57 pm

Final Mission done, boy am I sluggish.
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.17.09)

Postby KDS » Wed Aug 19, 2009 4:09 am

3/4 done out of claimed.
MIDIs sequenced: 117
Alternate versions: 6
I love Megiddo!! :)
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.19.09)

Postby Willow » Wed Aug 19, 2009 6:44 am

@MaliceX @everyone-else XG is perfectly acceptable and in some cases the only way to really get it "right."

We're doing a great job so far. Quality sequences at a great pace: just over two weeks into the project and we've already met 40+% of our goal. Pretty exciting! Keep up the good work, guys and gals!
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.19.09)

Postby Blitz Lunar » Thu Aug 20, 2009 8:08 am

Just wanna point something out that might seem kind of obvious anyway -- there's a quirk on this soundtrack where certain tracks start with the first notes having opposite panning, after the first notes you hear the panning quickly switch sides on each instrument. Might wanna keep in mind that it isn't the intention of the composers, so re-sequencing that weird panning would probably not be a great idea. Just a thought!

Starting work on Impatience Part 2 now. Be back in a couplahoursz.

edit: done!

editedit: Mission Complete is now.... complete!
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.19.09)

Postby Jace » Fri Aug 21, 2009 2:21 am

Uneasy and Notice done.
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.19.09)

Postby Horn » Fri Aug 21, 2009 2:33 pm

Holy crap, I've completely missed this thing. :-X Lemme have a quick listen to the soundtrack and see what needs to be done.
Eh, I guess I'll grab Shiver and Move (the first two free ones) for starters.
EDIT: Oh, and I want Royce's Death (2-18) as well.
(I'd edit it into the intro post myself, but I guess you(Willow)'d like to keep control over what's happening :P)

EDIT AGAIN (EDIT: #3) LOL
1-08 Shiver: Claimed
1-09 Move: Completed
1-17 Cenktrich: Claimed
2-18 Royce's Death: Completed

That's how I got it now.
"Det finns inget hopp om verklig fred och säkerhet på jorden, så länge insändarsidorna finns kvar i tidningen"
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.30.09)

Postby KDS » Sun Sep 06, 2009 10:10 am

Warning 2 done.
I'll claim 2 more:
2-26 Emotion
s-01 Battle
MIDIs sequenced: 117
Alternate versions: 6
I love Megiddo!! :)
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Re: Seq. Project - Front Mission: Gun Hazard (update 08.30.09)

Postby Blitz Lunar » Sun Sep 06, 2009 4:09 pm

i'll do one more then call it quits

Naval Fortress, please.
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Re: Seq. Project - Front Mission: Gun Hazard (update 09.06.09)

Postby Jayster » Wed Sep 09, 2009 1:01 am

Alright I'm gonna have to un-claim 2-27 Trial Zone. I'm just not gonna have time to finish that one; there's a lot more going on in the song than I originally thought. Anyway, 1-21 Warning One is done and I'll have A Store Keeper done by the deadline.
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Re: Seq. Project - Front Mission: Gun Hazard (update 09.06.09)

Postby Horn » Wed Sep 09, 2009 2:59 pm

1-17 Cenktrich has been completed.
"Det finns inget hopp om verklig fred och säkerhet på jorden, så länge insändarsidorna finns kvar i tidningen"
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