Mattrex's Stage (XG)

Game Name: Mega Man X5

md5sum: a50eb8a297a15e1c752f4c063c0c5ae0
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Added by: Daniel Lawrence  Added: 2011-01-16

File URL is
Upload Date and Time: 08/18/2010 18:28:23

Uploaded by:  (King Meteor)

Game System: Sony Playstation
Game Name: Mega Man X5
Song Title: Mattrex's Stage (XG)
Sequenced by: King Meteor
Other Information: If this Maverick's name is supposed to be a reference to Matt Sorum, I think Mattsaurus would have been a much better name. 

I wasn't that crazy about this song before, but I grew to like it a little more when I sequenced it. It's still probably my least favourite song in X5, but it's still a decent song.

This was a pretty hard song to sequence. Most of the effects were really hard to emulate. 
I couldn't emulate the phaser effects on the guitars and without them, the soung sounded a bit empty, so I added some warm pad chords to fill it. 
I also couldn't use portamento on the lead guitar because, even though XG supports portamento, it doesn't really work on the electric guitars, so I had to emulate the portamento using pitchbends. 
(Jeez! One of the main reasons I used XG for this MIDI was so that I wouldn't have to do that! (At least I thought I wouldn't.))

I had to improvise on this MIDI quite a bit but I think I got it to sound pretty good. If you take this MIDI for what it is and not for what it isn't, it's actually a really good sequence.

Listen in XG -

-MIDI Header Information-
MIDI Type: 1
Number of Tracks: 10
Delta Time Setting: 960

-Midi TrackName Analysis-
Optimized for XG
30 -- Overdriven Guitar
40, 0, 6 -- Mellow Synth Bass
90 -- Warm Pad
31 -- Distortion Guitar
91 -- Polysynth
91 -- Polysynth (Detuned)
5 -- Electric Piano 1
26 -- Percussion (TR808 Kit)
"Mattrex's Stage" from Mega Man X5, sequenced by King Meteor