Charge Man's Stage (9)

Game Name: Mega Man V

md5sum: fbd5cae52cb6b7df973c18d4a1032bd5

https://www.vgmusic.com/music/console/nintendo/nes/MM5_Charge_Man-KMv1-2.mid
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Info

Added by: Dave Harris  Added: 2009-04-18

File URL is http://www.vgmusic.com/new-files/MM5_Charge_Man-KMv1-2.mid
Upload Date and Time: 11/30/2008 18:32:28

Uploaded by:  (King Meteor)


Game System: Nintendo
Game Name: Mega Man V
Song Title: Charge Man's Stage (9)
Sequenced by: King Meteor
Other Information: I went back and fixed a bunch of my MIDIs that had amplified pitch bends. 
Before, the amplified pitch bends that I used would get amplified in MSGS, but not in any other device.
Now I know how to fix that problem so the pitch bends will be amplified in all devices.
These updates won't sound any different in MSGS, but in anything else, they'll sound A LOT better.

I also fixed some wrong notes in the intro. 
Hopefully now, it will get finally get accepted!
(I actually had a bit of a discussion with Lunar about this MIDI.)

-MIDI Header Information-
MIDI Type: 1
Number of Tracks: 14
Delta Time Setting: 960


-Midi TrackName Analysis-
Track 0
Synth Bass 1 (left)
Synth Bass 1 (right)
Square Wave
Square Wave (echo)
Saw Wave
Saw Wave (echo)
Charang
Charang (echo)
Synth Strings 2
Percussion (Electric Kit)
Synth Strings 2 (echo)
Crystal FX
"Charge Man's Stage" from Mega Man 5, sequenced by King Meteor