Posted by Yaginuma on 10/06/13 09:50 PM
While doing some updates, I've noticed the site's update software is stripping the accented "e" out of Pokémon, and showing "Pokmon" instead. Still in the process of trying to fix this. Python 3.3 is having some issues with ISO-8859 text versus UTF-8 text, which I hope to resolve soon. If you notice any other odd spellings of game names, or game titles, please let me know (either in this post, or by e-mail).
Posted by Yaginuma on 09/02/13 05:27 PM
Video Games Live is running a Kickstarter Campaign for their next album. Check it out and give your support before the upcoming deadline: Sept 13, 2013.
From their site:
Video Games Live is an award winning immersive world touring concert event featuring music from the most popular video games of all time. Created, produced and hosted by world renowned game industry veteran Tommy Tallarico, top orchestras and choirs around the world perform along with exclusive synchronized video footage and music arrangements, synchronized lighting, well known internet solo performers, electronic percussion, live action and unique interactive segments to create an explosive one-of-a-kind entertainment experience.
The Kickstarter campaign will help us raise the funds to create and produce our third album which we have titled "Level 3". This will be a studio recording (not a live recording). Our hope is to be able to obtain funding for our stretch goals so we can produce a full length live concert motion picture as well. Over the past decade Video Games Live has helped to legitimize video game music and has shown the world the creative, cultural and artistic side of gaming. Although VGL has obtained a lot of accolades and success, the music industry and record companies are VERY different and no music or record company is willing to invest the budget needed to accomplish our goals and put out a top quality product that we and the entire game industry can be proud of. They don't believe in the culturally artistic significance of video game music and they don't believe that people are interested in listening after the game is turned off. And that's where YOU come in!
Posted by Yaginuma on 08/10/13 09:43 PM
Our server is being moved to a new data center in Pennsylvania on Monday Aug 12, 2013. During this time, the site will be offline starting 9 AM Eastern Daylight Time, for about 8 hours.
Posted by Powerlord on 02/15/13 03:18 PM
I upgraded the server's OS earlier today. There were some issues during the upgrade that I had to manually resolve, including issues with the database server. If you saw things like the forums not working earlier today, that's why.
If you see something that's not working, report it here.
Posted by Yaginuma on 12/19/12 09:16 PM
Today is VGMusic.com's 16th birthday! Upcoming this year, we hope to add sequencer pages so all songs from a specific sequencer can be viewed (including any pending in the "New Files" section). Your financial support would be appreciated to help us end this calendar year back in the black. As of the end of November, we are $300 in the red. Since our Google Adsense revenue no longer covers our monthly costs, we are investigating removing all ads (we don't blame you for using Adblock Plus) and instead promote links to game soundtracks at online music stores as future revenue. Thanks again for another year of music, and keep those midis and comments coming!
Posted by Yaginuma on 11/22/12 11:47 PM
The commenting feature is now live on all music archive pages (not just the new-files)! Looking forward to seeing all the discussions about new and old files alike. If you notice any other bugs, please let us know (the page generation script was rewritten from Perl to Python and it may be missing a few things... like a few ZIP files we have listed in the past). Each game system is now consolidated into an A-Z page since modern computers can list even the largest listings without any problems.
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